Friday, September 18, 2015

Thursday, September 17, 2015

BDM127, 2D, box work, 17 September



Box work:  I've plugged some holes but there are still things to work with.  for instance, you can see in screen shot two that there is a gap.  Except, it's not there.  It seems to be a reflection or a weird edge on the asset.  EXCEPT, when I go into photoshop to examine it, nothing is there.  I'll leave it for now and will have a go at animating some easy green shots tomorrow.

Wey-hey! Blog post 300. Film reviews, Big Hero 6, 17 September

Image result for Big Hero 6Image result for Big Hero 6Image result for Big Hero 6

What a great movie!  I was so happy to see John Lasseter's name in the credits.  Since Pixar rejoined Disney, the movies have gone back to being character-driven stories instead of cynical attempts to sell toys.  (NOBODY wants to collect "Atlantis"-themed toys, Disney.)  Although, who wouldn't love a Betamax and his "furry baby" toy?  It was such a great character moment.  Huge strides have been taken in animating computer generated human characters.  Hiro's brother Tadashi stood out to me several times as realistic and a character with interesting movement that differentiated him from the others.  I read an article several months ago about costume designers working for animated films.  I saw great costume design in the hero's costumes, but their regular clothes were really... regular.  The inspiration shots the designer provided with vests made out of multiple belts never showed up.  It made me sad that a future hybrid-city like San Francisokyo would have citizens who dress like they do today.  Hiro has on a hoodie and cargo shorts!  Oh, well.  It still has to appeal to viewers today, so compromises have to be expected.    

BDM127, Cartoon Typhoon, 10 September


It was great to see everybody's stuff up in the gallery.  It gave us a chance to admire our classmate's work and acknowledge our own efforts.

Then we went round and round eating fistfuls of crackers, critiquing typos and pointing out inconsistencies in hanging techniques and spacing.  

 Bring on the Flix!
Sam 

Lenar
Reuben 
Kenway
Luke 








Glenn 
Douglass
Malcolm 
Traci
Ryan
Ben

Anna

Matty



Maddy
Morgan MM
Jesse

BDM127, 2D, working on "the box" and two shots of GG waving, 15 September

Insert pictures here:


 An aerial view of the set revealed that there are clouds in my building, large gaps in the walls, and unnecessarily pointed side walls on GGs building.  Keep at it, Traci!
 This view shows the need for a roadworks extension, smaller brick on the walls and a roof, to boot.
There's that house cloud again, great if you're trying to introduce humidity to your home, and a hole in the road.  Next, do as Rachel suggests and draw up a plan for scale.  Then I'll see if the buildings needs to be bigger or the roads need to be skinnier, etc.

Shot one of GG waving was followed by shot two of her waving more excitedly.  I need to put my correction layer in and fix her face up so she smiles.

BDM124, stop-motion, 7 and 14 September

I need pictures for these blog entries!

I gave the kid puppet eyelids, closed, and an arm for clutching Stuffie.  I set up the bed and put the fabric on it, with pillows.

I was nominated as project leader for the object animation segment of the film so am now telling people what to do, probably with too many stabby finger gestures.  I did some decoration of the Bear, and cleaned up the sewing around Stuffie's limbs.  He's a knitted fabric and will unravel if those bits don't get captured.  I bought embroidery floss and faceted buttons for him.  So far, I've spent $7 on this caper.  Must start making those stabby finger gestures at team's wallets and ignore Ken when he says he's hungry.

Anna sewed up Stuffie and installed Ken's armature.  Ken sewed up Bear, installed the armature he made and made a really nice sword from popsicle stilts.  He also made Bear a little leather sword belt, with buckle!  Kenway Kim for all your toy's sartorial needs.  Anna made the ends of the bed and covered them with wallpaper. Ken made what will turn into a bedside chest of drawers soon.  Ryan made a mobile that Ken isn't happy with but forward!  We must move forward and this is the only thing that Ryan has done in weeks other than half a sword (which was Ken's job) and a few lines on paper for the headboard pattern.  Stabby finger gestures and a direct glare from my wonky eyeball will not move him; but maybe next week.   Ken covered the frames that I glued together with wallpaper.  It's bubbling and we'll have to see what that looks like in camera.  It may need camouflaging with a window or picture frames or something.

I said this was our last day in the Tin Shed because we need to start animating next week.  I may be totally full of crap, though.  Sigh.  Ken now says that the animated sequence for the fight isn't perfect and he needs to do more drawing.  Hop to it, my man!  I will see if he can work on that this weekend.