Wednesday, August 2, 2017

BSA324, Goldie and Teppy have an argument, 2 August, 2017



This is the first time I've saved a series of images in one file: arguing group.  This is inspired by what Quentin does with his files.  We'll see how it goes- it may take a long time for me to remember I've done this, so I'll have to leave breadcrumbs and notes for me to follow back to my source.

BSA324, music, 2 August, 2017

Al Ectricity (Al Reid) and I are talking about collaborating on my piece.  He is interested in composing for new projects as part of his practice.  I'm listening to his work on soundcloud for anything that might fit, or be a kick off point, with my show.  He listened to that toy instruments Rage Age the Machine piece by The Wackids I love so much.  In addition to a theme song, I will need music noodling along in the background.

Jellybean movement: An Caustic Gratar (Acroostik Gratar Remix)
Wooden clock: heavy guitar riff mixed with electronica and drums
Mummified fridge
Hungry for Toast2
Sharp Feet (Pointy As)
K(no)w Sleep (Now With Sleep)


BSA324, Girl emotions, 2 August, 2017

Girl emotion study

BSA324, Dr. Picklesniffer side view, 2 August, 2017


BSA303, NZGDA conference, 2 August, 2017



The third year animators are going to Auckland for a Video game conference 6-8 September.  We're flying up the 5th to visit animation houses and flying back the 9th.  Meals outside the conference are self-catered.
Be prepared to hand out business cards (SIT will get those printed!), CVS, swag?, etc to potential contacts and employers.

AND our third exhibition opens while we're gone so everything has to be installed on the 4th!

Tuesday, August 1, 2017

BSA324, concept art for Disney interiors, 1 August, 2017

I've been away from my set for over a month now and I'm trying to think about what I want to do next, what I NEED to do to get back into it.

http://www.iamag.co/features/the-art-of-disney-10-classic-animated-movies/
 Big Hero 6
  Big Hero 6: lots of "junk" everywhere, but nothing that shouldn't be there.
 Frozen: I like the dark foreground objects framing the children lit by the fire.
 Zootopia

Notes to concept artists about creating interesting layouts that draw the eye and leave unobtrustive messages for the viewer.

BSA306, A Scanner Darkly review, 1 August, 2017



rotoscoping over actress Winona Ryder's performance

Director Richard Linklater followed up his 2001 rotoscoped film Waking Life with A Scanner Darkly in 2006.  He collaborated with animator Bob Sabiston and his pioneering interpolated rotoscope software to make the film.  Previously, animators had rotoscoped, or traced, over selected live action frames to create films.  The skipped frames gave a jerky effect; Sabiston's software was able to interpolate, or predict, what the skipped frames would have been allowing for the whole film to be rotoscoped.  It was still a painstaking process requiring 9 months and 50 animators to complete.

Sabiston and his team made the trailer and producer Palotta and his team (brought in after Sabiston left due to tension with the studio) made the movie with the software they licensed from Sabiston.
Sabiston wanted to bring animation to adult moviegoers.

"I'm always first in line to see whatever Pixar does, because of the technology, but, God, I hate those movies," Sabiston says.
"I read novels, I watch The Sopranos, I love Lars von Trier movies. And I think animation can be for adult minds.
"Animation is a fine art, and I'd like to see it used that way. Scanner is a perfect example of what can be done."


The look of the film is that of a graphic novel- it's quite impressive.  At times, objects move or slide slightly around the frame.  This is either a side effect of the rotoscope process or a deliberate choice on the part of the filmmakers to bring the characters drug-addled reality to life.  It's the animation that makes the theme of the film, paranoia, come through in a way that normal filming couldn't.