Showing posts with label dissertation. Show all posts
Showing posts with label dissertation. Show all posts

Sunday, November 5, 2017

BSA303, children's tv and emotional skills, 5 November, 2017

https://www.psychologytoday.com/blog/psyched/201402/can-tv-promote-kids-social-emotional-skills

Positive TV content can help.
Content matters.  Look for cooperation and helping. Look for positive behavior throughout the episode.
Consider your child’s age.
Get involvedPoint out characters’ positive behavior and discuss why it’s helpful. Encourage your child to use new skills.

References
Christensen, C. G. (May, 2013). Effects of prosocial television on children’s social and emotional competencies: A systematic review. Paper presentation in a symposium at the annual meeting of the Midwest Psychological Association, Chicago, IL.
Christensen, C. G., & Myford, C. M. (in press). Measuring social and emotional content in children’s television: An instrument development study. Journal of Broadcsting & Electronic Media, 58. 
Mares, M.-L., & Acosta, E. E. (2008). Be kind to three-legged dogs: Children’s literal interpretations of TV’s moral lessons. Media Psychology, 11, 377-399. 
Mares, M.-L., & Woodard, E. (2005). Positive effects of television on children’s social interactions: A meta-analysis. Media Psychology, 7, 301–322.

BSA303, NZ children's tv, 5 November, 2017

Just double checking that I'm doing something unique in NZ kid's tv.  Wikipedia's list isn't complete because Little Monstars and Mukpuddy's Barefoot Bandits aren't on there.  What else is missing?  And how would I find it?

Milly, Molly is a series of New Zealand children's books by Gill Pittar. It is about the adventures of two little girls from different ethnic backgrounds, and the books promote the acceptance of diversity and the learning of life skills. There is an animated television series based on the books.
https://en.wikipedia.org/wiki/Milly,_Molly

show about life lessons but not the ones I'm working on.  phew!

Oscar and Friends  The show is about a 7-year-old boy named Oscar, who, with his imaginary friends, goes from adventure to adventure. In this fantasy life of his, Bugsy, a bright green, bug-eyed mischievous coward, and Doris, a daring, eccentric girl and Oscar's confidante, are there to rescue him in danger and lend a hand.[3]
Oscar and Friends is a 26-episode claymation children's series from New Zealand that ran from 1995–1999. The series was made in Wellington, New Zealand, and was aimed at children aged 3 to 6. The series was produced by Gnome Productions Ltd., distributed by Southern Star Sales, and funded by NZ On Air and Southern Star Entertainment. Oscar and Friends" has been screened all around the world including on ITV in UK (where the series rated number ten for kids in its first year of release), Fox in USA, ABC in Australia.[2] and Magic Kids in Argentina.
https://en.wikipedia.org/wiki/Oscar_and_Friends

stop motion characters over painted backgrounds


Sparkle Friends Sparkle Friends is a New Zealand animated series produced by Mukpuddy Animation for New Zealand's long running children's show, What Now. The series stars the What Now presenters as children and a creature named Gun-gi, who vomits gunge, something that features heavily in What Now.
https://en.wikipedia.org/wiki/Sparkle_Friends

Hilarious- Jeremy Dillon + Mukpuddy equals a new favourite produced-in-NZ show!

Thursday, November 2, 2017

BSA303, 3 minute thesis slide, 2 November, 2017

Original slide:  Feedback: Background too busy (the white medallion needs to go), the IW sign photo unnecessary, and maybe a picture with just Girl and Jellybean would be better than the whole group)

 option2: bright picture, title to the right in bold, research question at bottom

Option3: desaturated pic on aqua background.

Option4: Girl and Jellybean pic, show title on gradiated background. (Kathryn votes for this one)

Option5: yellow background with title on brick background.

I have requested feedback from Ruth, Peter, Kathryn, and Rachel.  I'm leaning towards option 5 with a change from the brick to that cement background I've used everywhere else.  The slide is due by 5pm 3/11.  

Monday, October 16, 2017

BSA303, Abstract and dissertation development, 16 October, 2017

How to write an abstract 
Motivation: why care about question and results
Question statement: what is project trying to do?
Approach: how did you go about solving or making progress on this question 
What were the key learnings of this project?
What results?  What are the implications of this answer?


There are many resources produced overseas to address emotional development but none native to New Zealand.  This project seeks to fill a niche in how we as a country think about emotions and react to stress.  According to the Campaign for Action on Family Violence, from 2009 to 2012 an average of 32 men, women, and children were killed each year as a result of family violence; about half of homicides in NZ are committed by an offender who is identified as family.  The children’s animation project “Girl and the Imagination Warehouse” has been developed with the intention of attracting funding and producing a pilot and then a series to assist children 8-12 problem solve and identify feelings.  A human character, Girl, explores the turbulent feelings associated with adolescence with the help of her imaginary friends; these animals are the personification of human stress responses and are portrayed in such a way as to physically represent their characteristics in a fun and engaging way that will appeal to children and adults.  Various methodologies have been considered when developing the look of the show including 2D and 3D animation, puppetry, and live-action filming.  The emphasis has been on developing a package that will appeal to funding authorities, stakeholders, and creative collaborators; a “pitch bible” with concept art, character bios, and stories has been assembled, toy tie-ins have been created to prove the profitability of the project, and music has been commissioned and recorded to bring the “voice” of the show to life.  The biggest key learning of the project has been????  As a result????


The key question I've been labouring under- what does it have to do with my project?  This is not how I describe my project to other people.  Why do I have to use it in my dissertation?  

How does the personification of emotional states in the animation of Girl’s imaginary friends address the need to engage children and adults with difficult topics? 

Now I'm trying to write out what my intention was, what decisions I've made, and the results I've gotten in an attempt to reverse engineer a key question.  

8 years ago I started to develop a children’s tv show that focused on anger management and conflict resolution.  I created 15 characters and narrowed them down to a core group of 7: a human girl, a Goldie the hamster, Flash the rabbit, Dr. Picklesniffer the dog, Prickles the puffer fish, Coco the crocodile, and Jellybean the armadillo.  Each animal was chosen based on its correlation with human stress responses.  The hamster binge-eats, the rabbit runs away, the dog, a Chihuahua, shakes, the puffer fish "blows up" and is covered with spikes, the crocodile snaps with its powerful jaws, and the armadillo rolls into a ball.  I intended to use puppets, live actors, and filmmaking techniques to create the show.  

For my third year project, I needed to incorporate the animation tools that I’d been learning at SIT and to bring together a mascot filmed against a green screen with 2D and 3D animated techniques.  I wanted to push the look of the characters and create an aesthetic separate from the typical "muppety" look I had used as my original inspiration.  The puppets would have been made from foam and fur with large, spherical eyes and hand operated mouths.  I desired to push the look of the show into  richer and visually symbolic territory.  Inspired by the stop-motion film "Toys in the Attic" (2009), I looked for ways to incorporate found objects with their silhouettes and to make their outsides translate their inner lives to the viewer.  This exciting new character direction inspired me to consider the life of the project after graduation and to explore avenues for making the show in reality.  As the show is created by an immigrant but is situated in New Zealand, I looked at native animals and considered which of the pre-existing characters could be switched out.  Hamster and crocodile became Goldie the possum and Teppy the tuatara, an exciting development because some people had felt that the armadillo was "unrelatable" to New Zealand children.  These new character designs would bring New Zealand and Australia closer to the project and the ubiquity of rabbits and dogs  would balance out the exotic nature of the armadillo and puffer fish.       

As time went on and the concept art developed, I decided that using a mascot for the character Jellybean was unnecessary.  I was being constrained by my desire to bring together old career priorities with new techniques.  Ditching that constraint freed me up to put more mental energy into the 3D environment I was building for the Imagination Warehouse.  The junk that comprises the characters didn't come from thin air, it was a reaction to the IW which is symbolic of the mind.  A large space full of strange objects and nooks and crannies to explore would provide an endless variety of playing spaces for the show and meet my personal requirement that the show be accessible by children and adults.  The child may miss the significance of a binge-eating possum made out of pasta or a runaway rabbit being made out of computer detritus but an adult wouldn't.  The photo collage’ technique I was using to render the characters in Photoshop had the tactile feel of the materials that I would have used to create the characters as puppets.  I have always been drawn to photo collage' and love the bridge that it creates visually between what is seen and what the brain knows can be touched.  It makes the 2-dimensional picture 3-dimensional and the flat object volumetric.

I normally associate children's tv with a young audience and thought about aiming it at 4-8 year olds.  As I presented ideas and characters as part of project presentations, I began to get feedback from tutors that suggested a better audience for the "edgy" ideas I was talking about might be tweens 8-12.  This age group is looking forward to growing up and all the freedom and fear that being a teenager and an adult implies.  To use an American example, 13 year olds read "Seventeen" magazine and 17 year olds read "Mademoiselle"; everybody seems to be looking forward to what's coming next.  In light of this, I recognize that tweens on the older edge of the spectrum may not like this show but the younger ones will.  It will also free me up to write in a more sophisticated way.  

Just as the animal characters went through some changes, so did the human.  She went from having a name, Klohwii, that was a piss-take of people who give their kids complicated names, to having no name, to having the name "Girl".  I had a preconceived notion of who Klohwii was and what her parents and life were like and I didn't want that for my new child character.  She should have a fresh start, a clean slate.  Everybody has ideas about what characteristics go with what names and "Girl" does not suffer from any of those pre-judgments.  I couldn't name her "Elle" or "Ella", French for girl, because those are popular names.  As the majority of the action takes place in her imagination, it can be argued that "Girl" is what she calls herself since only her imaginary friends will be calling her anything.  Out in the real world where the episode starts, she could have a real name that is up to the imagination of the viewer to produce.  

A major priority, a definite NEED, for the project was music.  I had written lyrics and had a basic tune for 3-4 songs.  I wanted to find a collaborator who would be able to turn those lyrics into a full composition that could be used as incidental music (underneath the scene) or as the focus of the scene.  I count Jim Henson's work with Sesame Street, Fraggle Rock, and The Storyteller series as one of the earliest influences on my career and aesthetic.  Music has always gone hand-in-hand with the images of those shows and I wanted the same original sound to accompany the visuals of my show. I approached Doug? and Sally Bodkin-Allen, tutors in audio and music at SIT, for ideas about musicians in their department who might be interested in collaborating.  Sally's first thought was Anna van Riel, a former student who sings and writes songs from her home base in Wanaka.  I listened to her work, children's and adult, at her website and loved what I heard.  I crafted a proposal using my pitch bible and the offer of a trade of skills.  She got back to me right away and was keen to collaborate.  I had long been a fan of the very funny group Wackids; they use toy instruments to cover hard rock songs.  Anna said that she uses ukelele as a basis for her songs and wasn't the person to work with if I wanted a hard rock beat.  I told her that that was the place I was starting from and sent her the lyrics I'd written for the project in the past.  I'd written a basic theme for the show, a song for Girl called "Mad, Bad, and Dangerous to Know", and a song for four characters to sing called "Today's the Day".  From there, Anna asked me to sing them into a phone recorder and send it to her so she'd know what I was thinking of for music.  She took the lyrics I had, added more and composed music for it.  The "raw" recordings of the tracks were wonderful!  I was so excited to have a song that I had once thought was a "throw away" turn into something even better than I could have imagined.  It's hard to describe music with words.  The new theme song for the show is called "The Imagination Warehouse".  It lays out the premise of the show and that Girl goes into her imagination to work through her problems with her imaginary friends.  It what I'd call a mournful sound and takes Girl and her concerns very seriously, just like I want the kids watching the show to feel.   "Today's the Day" has a bluegrass beat and features performances by the possum, rabbit, armadillo, and Girl. Anna as me to come up with lyrics for more songs which she turned into music for the possum, the rabbit, and the armadillo to be sung by Girl. My collaboration with Anna has brought a greater to richness to the characters and inspired new ideas about how I might animate them in future.  We went into the studio for three days and recorded four songs with three singers.  Libby ? is Goldie who is now sounds like Judy Garland on the verge of a nervous breakdown (but without the pills) and Liv McBride sing/speaks Flash- just the way I'd always heard him in my head.         

1.  Tiny text technique
This is based on Dr. Inger Mewburn's  Thesis Whisperer "tiny text" technique.
https://www.slideshare.net/ingermewburn/write-that-journal-article-in-7-days-12742195
Write 4 sentences:
1- Aim, eg. "This paper explores..."
2- Main argument, eg. "This paper argues that..."
3- Method, e.g. "The study was conducted..."
4- What's new? "This paper contributes to the debates on..."

PEELL  on writing powerful paragraphs
P: Point: make one.  Put it on the very first sentence.
E: Expand or Explain the point made.  
E: Evidence, refer us to, to support your claim.
L: Link your information to the mainn topic you're discussing.
L: Link it to the next paragraph to create flow for the reader.  

Come in Tuesday to present 3-minute Thesis in class.  


  







Wednesday, October 11, 2017

BSA324, Advice to remember regarding relatability, 11 October, 2017

The Problem with only liking things we find relatable
The social media culture of “likes” is contributing to our conformity, says novelist and creative writing teacher Charmaine Craig. Instead of trying to empathize with the unfamiliar, we “like” and find refuge only in the things that seem most relatable. Craig offers her humble opinion on why we should move beyond what’s “relatable” or “likeable” and begin to open up to the unfamiliar.

BSA324, Charles Schulz used Peanuts as a biography, 11 October, 2017

Schulz Sketched Own Life in 'Peanuts' Strip
October 16, 200712:01 AM ET
David Michaelis, author of Schulz and Peanuts: A Biography, said he noticed a connection between the Peanuts strip and Schulz's life as he researched the book.
For example, as Schulz began to find success with sketching, his father warned him not to get a big head, Schulz said. Years later, Schulz created the Charlie Brown character, whose main feature is an enormous head. And Schulz, like Charlie Brown, consistently absorbed rejection and moved forward in life.

BSA324, Sesame Street and trauma support for kids, 11 October, 2017


"The videos and activities are designed for both children and caregivers to watch or use together, a two-generation approach meant to nurture relationships that can dramatically improve a child’s chances of healing from traumatic experiences. Research shows that a consistent, caring adult is the most effective buffer for a child’s stress. Additional materials designed just for adults explain more about the research and strategies behind how traumatic experiences affect children and how they can help."
Chandler, M. A. (2017, October 6). Sesame Street launches tools to help children who experience trauma, from hurricanes to violence at home. The Washington Post, p. 1. Retrieved October 11, 2017, from https://www.washingtonpost.com/news/inspired-life/wp/2017/10/07/sesame-street-launches-tools-to-teach-coping-skills-to-children-who-experience-trauma-of-all-kinds-from-natural-disasters-to-violence-at-home/?utm_term=.5474f66f49c8




For Traumatized Children, An Offer Of Help From The Muppets


Ann Thomas is CEO of The Children's Place in Kansas City. It's a full-day therapeutic program for children who, on average, have experienced five traumatic events before the age of 6. "They've had some really hard starts in life," she says. "That does impact their development."
Thomas consulted on the new material, even visiting the set when the Muppets were filming.
Though the videos speak directly to children, Thomas thinks they can also help adults. "I think one of the biggest values of this material is as a bridge for adults to take grownup issues and put them in developmentally appropriate words to help children heal," she says.
This is a skill that even the most well-intentioned grandparent, teacher or foster parent may not have. "When it's your child, you don't want them to hurt," she says. "Sometimes we want to say, 'get over it.' It's hard to be with a child in that pain."
She notes that it can be comforting in itself for children to see familiar characters dealing with these emotions. Traumatic experiences are sadly common, but not much talked about in most kids' media.
"When it's done by Sesame it gives it credibility," she says. "If Sesame is doing it you're not alone."
She applauds the focus on skills to manage emotion, rather than having Muppets delve into what caused the emotions. This mirrors the course of treatment for children moving beyond trauma.
"Teaching these coping skills first, creating a sense of safety, consistency and predictability — that is the No. 1 step," she says. "It doesn't matter if it was sexual abuse or a house fire. You're scared, you're not trusting, you're not sleeping."
Kamenetz, A. (2017, October 11). For Traumatized children, An Offer Of Help From the Muppets. Retrieved from NPR: http://www.npr.org/sections/ed/2017/10/06/555363108/for-traumatized-children-an-offer-of-help-from-the-muppets?utm_source=facebook.com&utm_medium=social&utm_campaign=npr&utm_term=nprnews&utm_content=202706

Wednesday, September 20, 2017

Monday, September 18, 2017

BSA303, dissertation writing, 18 September, 2017

enabling a person to discover or learn something for themselves
Project genesis
In 2009 or 10, I asked some of my freelance mascot clients who make tv if they’d ever thought of doing children’s television.  It wasn’t really their thing but it set me to thinking about what I’d make if I could do my own thing.  And a kid’s TV puppet show that taught anger management and conflict resolution really struck a chord with me.  I trained as a puppeteer and costume designer at UCONN and I’d recently gotten back into puppetry via mascot making.  I’d always loved the Jim Henson shows and movies when I was growing up and still felt a deep connection to the art form, even if I wasn’t practicing it in any significant way.  This would be a great way of getting back to it and I would make the puppets.  My next thought was that what would REALLY be great would be to do a show about what happens behind the scenes of a children’s tv show that teaches anger management and conflict resolution.  That set me off on years of writing, designing and planning.  I developed a whole series one arc of stories around this fictional tv show and the people who worked there.  I tried to interest other people in working with me on the project (two writers, a producer, etc.) with no luck- it was really my passion project.  The producer suggested that if I really wanted to make the show, the for real children’s tv version of the show, I’d need to write and publish a book about the characters and that would build interest in turning it into a series.  I designed many puppet characters for the behind-the-scenes tv show from the stance of what would be funny?  So there was a binge-eating possum, an ostrich with its head literally up its butt, a snappy crocodile (based on two friends in particular whose anger expressions used to bother me, but more on that later, especially my own anger expressions), cat and dog lawyers, a corndog police officer, an English bumble bee robot, and after looking through my old sketchbooks, an armadillo character I had been playing around with since going to art school in Tennessee.  The armadillo, which will be referred to as “he” for the time being, has been a 2-meter-tall foam core painting of an armadillo on a trike for Beauvais Lyon’s 2D design class, a ceramic figure that tragically cracked to pieces in the kiln, a hand puppet christened Jellybean during my time at UCONN, and a globetrotting adventurer in the educational clip art I was making with my sister.  He isn’t my muse but every time I go back to my sketch books to harvest old ideas, I always land on the original sketch and am retaken by his asymmetrical eyes under driving goggles and puffy lower lip. 
A friend from church, Naomi Toilalo, was doing children’s tv for MaoriTV and we’d talk now and then about what she was up to.  I wrote up a script for the first episode of the show (having long since moved away from the adult show as being unfeasible) and pared down the large cast of characters to a more manageable 7:  Klohwii (meant to be a pisstake of the current trend of bizarre spellings parents take on for their kid’s names), Jellybean, Goldie the still binge-eating hamster, Dr. Picklesniffer (a name that I had spontaneously given the dog I had just adopted to make my co-workers laugh.  This same dog is the inspiration for the Dr. puppet’s look), Coco the crocodile, Flash the rabbit, and Prickles the puffer fish.  Naomi and some other friends and I did a reading of the script, which helped me to hear what was happening but that was the last that I did with it until I started my 3rd year project.  I considered a few other ideas for my project but rejected them in favour of pushing my passion project further than it had ever gone before.  I couldn’t do a pure puppetry project because as an animator I was obliged to produce animation to graduate.  Instead, I wanted to make a mascot Jellybean and composite him into a combination of animation and live action.  The backgrounds would be still-frames of scenery like those sometimes used in the German film “The Nasty Girl” 199?  I couldn’t decide and couldn’t decide how I would do it because I was very attached to the mascot but had to use animation… but knew I could use motion capture and 3D and green screens and all of the things we have at SIT to make it come to life.     
Characters
Girl:  There was never a question that the main character, the human, wouldn’t be a girl.  I’m a female and I think we need more girls and their stories on TV and while I have opinions and could write about a boy’s experiences, why can’t I write from my own worldview?  There is a photo of me growing up that I refer to in my art from time to time.  I might be around late 6 or 7 and I’ve got mismatched long socks on and asymmetrical pigtails.  I’m standing with somebody, maybe Heather and somebody else, on Nordale St in front of our house in Anchorage.  It’s summer because there’s no snow and I’m squinting into the sun, my head cocked to the side.  It’s an iconic image for me because it expresses an utter disregard for the conventions of clothing or expectations for dressing to impress others and I’ve either just suffered the event that scarred my psyche or it’s about to happen.  It’s a bubble moment.  That kid has lots to say and that’s what I based my girl character on, though I did decide to make the socks striped tights to simplify things.  She was called Klohwii with an umlaut over the o for a long time to take the piss out of people who spell their kid’s names “uniquely”.  Her little brother was “Czuqii”  (Chucky) but it would have been an inside joke because the names would never be spelled out.  I dropped Klohwii when I decided to take her seriously and gave her the name Girl so she wouldn’t have the baggage associated with any other name.  She couldn’t be Britney, or Tammy, or Sammy or anything because we all have ideas about those names based on people we’ve known in the past with those names.  Everything is loaded and “Girl” will be loaded for somebody out there, but it’s a fresh start and a clean slate for this character right now.  Maybe only the imaginary characters around her call her Girl so it could be how she refers to herself in her head, if you really stretch the idea.  Girl is creative and loves to make art.  She prefers to be home where she can really be herself.  School is full of people who have expectations and judgements of everything she does.  While she loves to learn and would never NOT go to school, the learning is the draw and not the people that fill the corridors.  I’m American with a dual citizenship with New Zealand.  Because I’m here and making things, I do think about making the show feel like it’s here and other places, too.  In America, Girl’s dress would be called a “jumper” and her tie and tights would make her a quirky dresser.  In NZ and other places with school uniforms, it’s sort of a generic school dress and the white shirt and tie make it a little uniformy.  The tights are always going to be uniquely her.  The hair is orange, yellow, and brown making her on the redheaded side.  Let’s have more redheads on TV!  She has glasses and a gap between the front teeth, a family and a personal trait until I got braces to straighten them.  The accent of the voice actor will really place Girl and for this project, that accent will be Kiwi.  But it could be from anywhere.  With the right stories and a change of skin tone and hair she could be living anywhere.  For now, though, she is a girl with a creator who is international with ethnic European roots and a fondness for ginger hair and she reflects that.  Girl is spontaneous in the way of children but also thinks deeply, hence her retreat to her room and her old beanbag to puzzle over the problem of the day.  She has acted or spoken hastily during the day or maybe has been stifled by a concern into silence and now has the chance to work through alternates to what happened.  She can interact with the personification of different human ways of dealing with stress in the form of her imaginary friends.  It shouldn’t be heavy or “wrong-making”- each of these characters has strong suits and flaws that get them in and out of trouble so Girl can see what works and what doesn’t without being judged. 
Jellybean:  In this show, Jellybean is no longer a he but is gender neutral.  Jellybean is the unconditional love and support that Girl needs to develop into the fullest and best version of herself that she can be.  Making Jellybean gender neutral is so, like with Girl’s name, the character gets a blank slate and a fresh start.  The viewer gets to decide on the sex of the armadillo because maybe they need their best friend to be a girl or a boy.  Love shouldn’t be confined to one sex or another.  I slip up all the time and even with this philosophy refer to Jellybean as “he”.  This is probably the sex that I need more support from.  Jellybean’s size might strike some as masculine while the flamboyant purple and yellow colouring might strike others as feminine.  Perhaps the two together will lead others again to assign sexuality to this imaginary character.  Nothing is neutral, everything is loaded and the show isn’t afraid to make some strong design choices. Jellybean wears socks and red and white sneakers and takes great pride in tying those shoelaces just so.  Jellybean lives in the aisle with a giant tree and flowers at the end.  The tree may be any season of the year depending on how Girl is feeling or the needs of the story.  Jellybean doesn’t speak, only honks.  This is a choice that again resists putting gender on this gentle giant and opens the possibility of using sign language in addition to Girl’s translation of the honks for the viewer.  Rather than being a hindrance or laughable, Jellybean’s “language” should be treated as an opportunity for patience and for growth from the others.  There will always be an undercurrent of internationalism in the show and this is another place for that to show up.  When under stress, usually overt, Jellybean rolls up into a ball like the armadillo.  Jellybean can be coaxed back out again.  What are Jellybean’s flaws?  Jellybean wants to protect Girl and will try to figure out where trouble is coming from before Girl gets there.  Sometimes this can lead to important information being isolated from Girl’s understanding.  Jellybean is not shy about pointing out that something is wrong but is often startled by the vehement reactions of the other characters and hides away until tempers calm down.  Jellybean can grow by not running away and exerting a peacefulness upon the scene when others are in conflict with each other.  Jellybean’s goggles and gloves are a holdover from the trike days.  Gloves are also traditional hands dating back to the earliest days of animation.  It is thought that white gloves made it easier for audiences to see the hands and any gestures being made with them.  Also, they cover up the knuckles and nails and makes drawings hands smoother, a definite plus for any artist.  Jellybean is soft and furry and is made of the old beanbag that Girl thinks on in her room.  Turning from beanbag to big mascot is the first step in Girl’s mental journey into the Imagination Warehouse to think. 
Dr. Picklesniffer:  This name just makes me laugh and I will run with it until I am told in definite, no uncertain terms that it will not do.  Then I will change it to “Dr. Bezansniffer” which is German for Picklesniffer, per Google translate, anyway.  The doctor was a Chihuahua/dachshund mix with a red cross on his back and a monocle originally.  He had a German/Spanish accent because in the adult show, there was some unfortunate joke about Nazis escaping to South America after the war.  My friend Gaby from Mexico’s grandfather was German and when I found that out, I was instantly contrite.  Terrible, terrible joke.  He will now have a kindly, adult male accent of some variety, TBA.  The doctor is made out of medical junk that might have been carried around by a country doctor and more bits are secreted in the bag.  The monocle gave one of my American friends a “Dr. Mengele-vibe” and may need to be changed to reading spectacles after some more market research.    Why these bits of things and not others?  I looked up medical kit pictures and chose objects that would make sense for his different body parts.  The shaving brush was hard because what about it is particularly medical?  I chose it after much thought because it could be used by the doctor who once owned the kit to shave his own beard or to lather patients up to shave them prior to surgery.  The head is an old leather canteen/bladder.  It’s an odd choice, but it looks like a head and fits in with the medical bag.  It could be changed to a hot water bottle or to a metal canteen with a leather or canvas cover.  The doctor has a very masculine “fix it and forget it” approach to problems.  He’s got an answer, he delivers it whether it’s been requested or not and then moves on, confident he's been listened to.  It’s always greatly perplexing to the doctor when his very sensible advice is ignored or is, gasp, NOT the right solution after all.  The doctor is avuncular and arrogant in a very nice way.  He’s the logical and confident part of the human stress response that is positive that there is a solution to every problem.  One of his ears is a fake telegram with my mother’s name and birthdate on it.  My grandparents had a photo of the telegram my dad sent to them announcing my birth and I liked the idea of combining that with my mother.  The other ear is a prescription for something involving marshmallows, a funny throw away detail that doesn’t mean anything.  The tail is a thermometer which Douglas Bishop asked was a deliberate choice- I think he meant was it deliberate that the thermometer was coming out of the butt?  I had not thought of the proximity of the thermometer to the dog’s behind and it’s sometimes insertion there to read temperature.  It was just a familiar looking medical object that could be turned into a tail that is sometimes curved, sometimes straight.  Putting the doctor together was time consuming and tricky. He had to be dignified AND cute and like he was made out of doctor stuff.  He’s little but like my beloved dead dog, has the confidence of a much larger dog.  He knows he’s important and enjoys a good pat from Girl but does not puff himself up like Prickles does to hold his own against bigger characters.  Like a Chihuahua, though, he will shake when stressed out or excited or cold.  The doctor listens to the other’s hearts with his stethoscope to hear how they’re really feeling.  He serves a very important diagnostic and get-to-the­-point function in the story because people often lie about how they’re feeling and he can tell.  I considered changing him to a NZ pekapeka bat (the ears certainly would have made the transition flow) but I LOVE MY DEAD DOG and I don’t have anything to say about bats, even ones that sing to their mates.  Plus, it was hard to get into the groove of drawing a bat.  Not my jam. 
Goldie:  She is the worrywart of the group and binge-eats when she can’t handle the stress.  This is a holdover from the edgy adult show but one that seems to have hit a nerve with adult females who have often remarked about how some girls will self-harm when they hit a certain age.  Goldie certainly does inflict a great deal of damage upon herself when upset compared to the others but constantly regenerates.  It should be comic and poignant, too, when she starts to eat or cook to relieve anxiety.  Each of these characters should cause people to say “I do that” or “I know somebody who does that”.  Goldie was a hamster until very recently when I made applying for local funding a priority for the project.  Hamsters are a childhood pet in the US but don’t show up on this side of the world due to quarantine laws.  I did a search of NZ animals and settled on the possum for the cute factor, it’s similarity to the hamster and by happy accident, it’s tendency to eat its way through NZ forests to the detriment of local species.  Possums are protected in Australia but are pests and thus subject to eradication efforts in NZ.  Goldie will not be hunted but WILL be an immigrant- how recent has not been determined.  Her family might have been here for many generations and insecure about her sense of belonging or she might have an Australian accent and be a recent newcomer who must struggle to learn about the new culture she’s living in.  I am a dual citizen but I will never truly be Kiwi.  And it’s not necessary for me to be.  Immigration does not mean absorption or suppression of the old world it means a combining of the two; a new creation, a strengthening.  Goldie is very concerned about the happiness of others and how they’re feeling.  She worries about EVERYTHING and it is exhausting.  Her concern for how she looks to others and what they’re thinking about her leads her to suppress her feelings and give up quickly during disagreements to keep the peace.  It’s an endless cycle.
Flash:  Is a rabbit who runs away rather than stand his ground.  He’s always been the joker and the addition of computer components and technology makes his coping mechanism grounded in concerns that I never had while growing up.  These days, kids are exposed to others all the time through devices and the internet.  Even if you never post a silly picture of yourself online, your parents or anybody else might and it just won’t go away.  The Bullies can get to you even while you’re trying to go to sleep.  The interconnectedness of the modern world is a strength, too and if Girl and the others have questions, Flash can always get them the answer or an expert who knows what’s what.  Flash is relentlessly curious about the world and wants to know what’s going on.  Flash wears two witbits so he can keep track of his JPM (jokes per minute).  The jokes can be hurtful, though, and his tendency to perform for a crowd will need to be tempered by his friends who will remind him that he doesn’t live in an echo chamber with appreciative fans; what he says has consequences.  Flash’s teeth are USB sticks, his eyes are webcams and his tail is made from plugs.  He’s the most outward focused of the group and escapes onto the internet and conducts research- he’s truly a strength and a weakness.  As important as he may be in this description, I don’t spend much time thinking about him or drawing him.  He’s not a priority right now and may not be as much a secondary as a tertiary character.  This will keep developing. 
Teppy:  formerly Coco the Crocodile.  I wanted a “Girlie-Girl” character and with her long fingernails, big eyelashes and shiny braces, Coco was it.  I talked to woman who created characters for hearing impaired awareness, I think? And she said that having clearly defined archetypes for each character was important.  In keeping with her croc nature, she snaps at anyone who challenges her and then tries to smooth it over with a charming smile.  This is a shout out to all my cranky bitch friends and I was sure that this was something OTHER people do until I did it a few months ago.  I knew the second after I had done it and cringed.  I am them and they are me!  All of them.  Coco became Teppy, a tuatara, when I changed Goldie to a possum.  Tuataras are native to NZ, especially Southland, and are lizards so the transition felt right.  From what I’ve observed, tuatara freeze and wait for you to bugger off which is bad for drama so I kept the croc reactions.  She’s hard as on the inside but warm on the inside so I made her out of two tarnished and discarded pieces of silver, a teapot and a sifter spoon.  That was another hard one but it works.  The pieces will clank together when she walks and it will be FINE, really it will.  She loves shiny things and will collect them enthusiastically and will also spend a great deal of time polishing her butt or admiring her reflection in her tail.  Teppy is confident, sassy, and stubborn.  She is loyal to her friends and in charge at all times.  She has real leadership potential but can sabotage herself by refusing to allow dissent or brook compromise.  She gets right in there when she wants something and is totally willing to play on people’s desire to please to get her way.  Teppy brings up questions, like Goldie and all of them, really, about negativity and gender stereotyping.  Why have I chosen to pair these traits with these genders?  I could swap and you’d still see negativity and in some cases a fake neutrality because some traits are socially acceptable for boys (assertiveness) and others acceptable for girls (nurturing).  The key will be in making each character a full person with good and bad traits and not stereotypes. 


Prickles:  After seeing the Czech stop-motion film “Toys in the Attic”, I was inspired to push my character designs further by taking them from conventional puppets to something with more visual interest and make them out of junk.  It took a while to work out who would be made from what.  I considered making Prickles out of kitchen utensils, but this didn’t shed any light on him.  I lit on a ball of yarn full of knitting needles because Prickles is soft on the inside and pointy on the outside and this is a combination of objects that occurs anytime a knitter sets down their project; the needles ALWAYS go into the remaining yarn.  Form follows function and this assortment of objects also lends itself to Prickles’ expansion when he puffs up to protect himself; the yarn expands, the needles get longer and more protrude making his little mohawk even more alarming during his tantrums.  Prickles is the littlest of the imaginary characters in size and age- he throws some real toddler tantrums when crossed and has a very black and white view of the world.  In an early version of the script, Prickles can finally admit that he throws big fits because he’s little and nobody would notice him if he didn’t make a big deal out of everything.  He really wants to be friends with everybody’s best friend Jellybean but doesn’t know how to express himself.  He gets embarrassed when Girl points out that his outsides do not fit his soft insides but is secretly pleased that he’s finally being understood.  He collects socks, SINGLE socks, and is genuinely surprised to be corrected and told that they really come in pairs.  His Sock Museum is a monument to OCD and the single mindedness of the collector who doesn’t let reality impact on his adoration of the object of his desire. I don’t imagine that bird and bug collectors think that they’ve killed the thing that they purport to love above all others but instead consider that they have elevated and preserved it.              

BSA303, research exercise, 18 September, 2017

1. Respond to the following questions
This dissertation contributes to practice/knowledge by...
specifically looking at how imaginary characters the are the personification of emotions helps children work through their problems.

The key research question is...
How does the personification of emotional states in the animation of Girl's imaginary friends address tween growing pains?

The sub-questions are...
How does personal point of view/heuristic learning/auteur theory impact my project?
Why have I chosen the "junque aesthetic" and the Imagination Warehouse to represent the working/problem-solving spaces of the mind?

2. Draft chapters synopsis/key learnings
Chapter headings synopsis
Each chapter should have at least one key learning in it.  Under each chapter heading, note the key learnings in the form of a brief synopsis of up to 200 words.  This synopsis explains what the rest of the chapter will be about.

Then make a list of the material you will include in the chapter as dot points.  Don't worry about the gaps yet- just make a note of them.  These should be short sentences.  You may include subheadings.

Now ask yourself: if, at the end of the chapter, I want the reader to be convinced of the validity of this key learning, what needs to appear first?  What comes next? And so on.  Rearrange of write new subheadings as you go until you have arranged all the subheadings of the chapter in a way that tells the research story.

Conclusion
Make a rough list of points you think at this stage will go in here.
These should be the resolves to the practice/research questions you have posted.
These points will be the projects key learnings and the main ideas you want your reader to understand.

Key learnings
the audience that bits fits my project's edgy and difficult issues is not small children 3-7 but tweens 8-12.
The "junque aesthetic" in the IW and the imaginary friend characters means that they're not just cute but that the stuff they're made of relates directly to the emotional states they personify.
Script writing, for me, is not straight forward.  As the audience has changed, I've been able to release myself from the formula .


What have I learned about the personification of emotional states?  What have I learned about bringing in puppetry aspects ie. the textures and the look of puppets.  They're not just animated because I MUST turn in animation.  It's easier in some ways to animate because I can do it myself and don't need puppeteers, sets, lights, and cameras to get the story done.  I have brought in the concepts of puppetry design and performance. Puppetry is an old human art form.  People have always sought to anthropomorphize animals (get research to back this up).  They're both parts of the natural world and explain things to us and also resemble us in some ways.  American Indian spirit guides?  How far back do stories of animals talking to humans go?  Wasn't there a story about a donkey talking to Baal in the Bible?  And the story of the Garden of Eden and Satan taking the shape of the serpent to tempt Eve.    

Why THOSE objects?
Goldie and pasta:  She's made from the fancy pasta that comes in decorative jars and sit on shelves until they get moved out into the garage.  Why don't they get eaten?  Do we just love straight spaghetti too much and can't handle the "weird" stuff?  That pasta should be useful, edible, wanted, but it's not.  Goldie shares that insecurity.  She's pretty but put aside and disregarded.  Her binge eating herself (the pasta) is how she acts out when she's stressed out and worried.  She never completely consumes herself, though, and the relief from gorging is short-lived as the tension ramps up again.  The cycle goes on and on and on.

Flash is made from discarded computer parts.  The modern house is full of excess computer cables, cords that were shoved into an old drawer and their original appliance long gone.  Op shops are full of these cables and old keyboards- at least they were until the shops refused to take them anymore.  Nobody wants them. They go into landfills now.  Flash doesn't confront his problems head on, like the rabbit, he runs for it.  He runs to the internet, the world's biggest playground/place to get lost.  It's not all bad, you can learn a lot from the internet and he certainly tries to make connections, social and literal, when he plugs in but its at the cost of the people that are right there with him.

Jellybean is based on an armadillo that protects itself in the wild by rolling up into a ball, allowing it's armoured outside protect itself from threats.  J is made from an old, soft and furry beanbag.  The self-defense armour roll up is unsuccessful- J can retreat but is still available.  The beanbag is a favoured sitting place for kids and finds its place in many family rec rooms and bedrooms.  It is supportive but molds itself to the body of whoever is sitting there.  Jellybean's personality also shares these traits: the best friend, everybody's best friend, J's greatest hope is that everybody can come together and get along.  Jellybean will work hard to make sure that all of the parts of Girl's emotional make up get her through to adulthood.

Teppy changed from a crocodile to a tuatara and is a hybrid of the croc's defense mechanism and the tuatara's exterior.  The real tuatara is known for freezing in place when a threat is determined.  This isn't great for drama or storytelling and maybe she'll freeze up someday, but for now she's a snapper and has an aggressive, take no prisoners personality.  She's made from mismatched silver that has fallen out of popularity with people today who don't want the hassle of polishing all the time.  She's valuable,and knows it, but neglected.  She is fully armoured on the outside but can hold great quantities of boiling water making her "soft" and "hot" on the inside even as her outsides appear cold and hard.  The teapot had the funny belly shape and the tail is the teapot's spout.  In many designs involving a teapot, like Mrs. Potts? in Beauty and the Beast, the spout is the nose.  I wanted to keep her face clear of this distraction and to emphasize her lizard qualities.   The teapot's form follows its function of representing a lizard. She became a tuatara at the same time Goldie became a possum.  Tuatara's are native to Southland in particular and NZ in general  and I wanted to give the show some characters that were native as I was going to be first looking for funding and support locally.

Prickles is made from yarn and knitting needles.  He's a tough little boy with a soft heart.  The objects have the same function. Nothing about these characters is coded or invisible.  Some viewers may see the objects and some may see an extra layer of meaning there.      

Don't try to talk about everything!!!  Talk about what's relevant to "personification of emotional states".  Why animals and not just objects?  Why a blend of animals AND objects?