Tuesday, October 20, 2015

BDM127, 2D, stringing it together in After Effects, 20 October

Trying this last week was really intimidating, and sloooooowww, so I didn't touch it again until today.  And then it was actually very easy and fasssst!  Huzzah.   It took two hours instead of one, but it's still moving along, and that's great.  Each scene gets exported as a GL frame and saved in the frames folder of each scene.  I had to be careful that I had chosen the correct iteration of each scene and had to go back a few times because I stuffed up the naming conventions or saved it in the wrong folder or saved it with a scene element highlighted... you just have to constantly check things, over and over.  After layering the scenes over the original animatic in After Effects, I exported it to Adobe media Encoder, in Vimeo HD H264 and now we'll get to watch it in class.  Our due date has been pushed back to Monday at 5, 9 November!  Yay!!!

The bottom picture shows all of the scenes I've animated in light blue.  I might be halfway through!  That's pretty exciting.  These scenes are by no means done, though.  Plenty of them need facial expressions to be added and I encountered problems this weekend adding a corrections layer and painting on it in the big box scenes.

Right click on each light blue bar to bring up options,including time-time stretch, to change things.  Time can be stretched percentage or second-wise.  Scenes can be held or lengthened by importing the last frame of the scene and layering it over the scene that's being extended. T brings up opacity if you highight the scene name at the far left and a cross fade between the lengthened scene and the next can be achieved.

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