Monday, September 19, 2016

BSA228, Art Portfolio assignment, 19 September, 2016


The art portfolio should be an extension of your proposal and should contain concept art and research so the view can see where the concept has developed and final high quality renders of all your assets. Your art portfolio should show a highl level of expertise and be presented as a professional game art portfolio. Your characters should also include front, side and ¾ animation reels which reflect your motion tree designs, which should include turnaround, idle, walk, run etc.
This proposal should cover:
Characters:
  • Concept art and research
  • Printed turnarounds
  • Animated turnarounds
  • Must include items needed for your motion trees.
  • Must be light and rendered to a high quality
  • Character design must be match the look and feel of the game and your research
  • Characters must appeal to your intended target audience
  • Animation must be smooth with all pops ironed out.
  • Animation must be weighted correctly
Environment/props:
  • Concept art and research
  • Printed turnarounds rendered to a high standard
  • All items should be complete and textured
  • Artist development must reflect your intended style
  • All items must be technically professionally finished and ready for unity

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