On the second page, I kept to a more human face shape and experimented with the anime eyes and noses. I sketched in light blue on the first layer, than refined the shape on the second layer with black. The third layer, which I didn't get very far with, added colour. I don't know if I will create a new character or if I will expand on an old favourite of mine, the Armadillo.
Tuesday, February 24, 2015
BDM126, Principles of Animation, Developing Characters, 24 February
Side by side, it looks like I had a very big
busy day in Principles of Animation. Which I did. Our first project is
to create a character, so today we messed around with creating faces.
Wacom Cintiq tablet in Photoshop CC 64bit. On the first page I tried
bean-based head shapes and a variety of character eyes.
On the second page, I kept to a more human face shape and experimented with the anime eyes and noses. I sketched in light blue on the first layer, than refined the shape on the second layer with black. The third layer, which I didn't get very far with, added colour. I don't know if I will create a new character or if I will expand on an old favourite of mine, the Armadillo.
On the second page, I kept to a more human face shape and experimented with the anime eyes and noses. I sketched in light blue on the first layer, than refined the shape on the second layer with black. The third layer, which I didn't get very far with, added colour. I don't know if I will create a new character or if I will expand on an old favourite of mine, the Armadillo.
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