Wednesday, April 6, 2016

BSA225, UV mapping and texturing objects in Maya, 6 April, 2016

In my big tidy up this weekend, I threw out a file that we still needed... "room" is where we're practicing textures.  Ooops.  So, I just opened up an extra cantina environment file and put some new things in.
We practiced UV unwrapping and checking the shape of the object by covering it in checkers.  If the checkers match, the texture will look good, too.  These textures were created with provided files.  I have a lot of photos of textures that I would like to utilize in my animation.  That would be a very good project for this weekend, or definitely for the break.

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