Friday, May 6, 2016

BSA226, 3D character texturing, 6 May, 2016

 mental ray render view vs. working view.  Everything has been textured and unwrapped! and optimized twice.  There are little discs that need to be put on the corset belts.  We'll see how that goes.  Rigging it will happen this weekend.





 Finished character, pre-rigging

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