Thursday, July 27, 2017

BSA326, Houdini fluids, 27 July, 2017

Fur tutorial: 
hair and fur masking

Fluid effects for foods like soda and chocolate can be achieved using a variety of software packages.
KFC Krushers TVC

Examples:
Realflow software showreel 2017

Melt liquid showreel

Maya Bifrost

We're messing around in Houdini today and for the next few weeks.  It's been described as Maya and Nuke had an ugly baby together.  
Water simulation- I've been touching buttons and have added more particles than are needed for "thin" water, so mine looks rather foamy.
L on keyboard sorts node map out so it looks cleaner.
The sphere at the start of the simulation.
Always go back to frame one to make changes to particles or it will crash.
Why do I have a sphere, a water bubble and a blob of spores?
a "block" of water crashes over a sphere while a sphere of water puddles nearby.

frame one

frame 24?
A bounding box/flip tank has been added and you can see the layer of water just behind the sphere is restrained.
Work from auto dop network view to see everything that's going on in the scene.  one click gets into auto dop and two clicks get into individual nodes to make changes.  Again, always make changes at frame one!  otherwise, crashes.

Where can I use this in my project?  I don't know yet.  In future, I could have it raining in the IW or they could be playing in water or something that acts like water.  More experimentation will probably point me in the direction of possible uses.

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