The Transformers Franchise: Case study analysis
As I was writing my proposal, I remembered that Transformers began life as a line of toys and THEN a cartoon in the 1980s, then a film franchise in the 2010s. I found this case study and it's list of references. I need to tie toy merchandising into 3D printing somehow...
References
Bainbridge, J. (2010). Fully articulated: The rise of the action figure and the changing face of ‘children’s’ entertainment. Journal of Media and Cultural Studies, 24(6), 829-842. can't access
Bould, M. (2008). Transformers (review). Science Fiction Film and Television, 1(1), 163-167.
Brevet, B. (2007, June 22). Transformers’ Timeline: 1984 – Present. Retrieved from http://www.ropeofsilicon.com/transformers_timeline_1984_present/
Brown, N. (2013). “Family” Entertainment and Contemporary Hollywood Cinema. An Online Journal of Film and Television Studies, 25, 1-22.
Jenkins, H. (2006). Searching for the Origami Unicorn: The Matrix and transmedia no
Storytelling. Convergence Culture: Where Old and New Media Collide. New York: New York University Press, 2006. 93-130.
Jenkins, H. (2007). Transmedia storytelling 101. Retrieved from http://henryjenkins.org/2007/03/transmedia_storytelling_101.html
Long, G (2000). Transmedia storytelling: Business, aesthetics and productions at the Jim Henson Company. (Master’s thesis). Retrieved from http://dspace.mit.edu/handle/1721.1/39152 No
Platforms for storytelling. (n.d.). Retrieved from http://convergenceishere.weebly.com/media-platforms.html
WatchMojo. (2009, June 17). Transformers: The Franchise [Video File]. Retrieved from http://www.youtube.com/watch?v=b8SjatE_qwk
see reference list
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