Tuesday, March 28, 2017

BSA306, 3D printing research, 28 March, 2017

Fabricated : The New World of 3D Printing (1)


Lipson, H., & Kurman, M. (2013). Fabricated : The New World of 3D Printing (1). Somerset, US: John Wiley & Sons, Incorporated. Retrieved from http://www.ebrary.com

Notes:  Principle two: variety is free.  one machine makes one particular thing while a 3D printer can make anything and there is no cost to changing it.  (p21)
principle 10: precise physical replication.  objects can be scanned, edited and duplicated to create exact replicas or improve on the original. (p23)
3D printing offers the advantages of the artisanal (make things in small batches and perfect them) and mass (efficiency, higher profits, and lower costs to consumers )production. (p27)
On a 3D printer, cost is same to print 1000 unique products of 1000 identical products. (p28)
it means the company can change it's products to suit the likes, and dislikes of consumers as sales data comes in.
small plastic pellets (nurdles) are fed into an injection molding machine and forced into the shape of a toy, or it's parts, and dumped onto an assembly line.  It is put together and then packaged and shipped all over the world (80% of the world's toys are produced in China). It is one of millions that are made, not all are sold, and most end up in landfills, whether they're bought or not.(p.200)
a 3D toy begins life as plastic powder and the consumer orders a copy of it's digital avatar to be made by the video game company (example).  The company's designer makes some adjustments to the digital file and has it printed on a 3D printer near the customer, eliminating the great amount of travel that was once necessary.  Also eliminated is excess inventory, wasted materials, pointless travel, and waiting time.  Plus, the consumer gets exactly what they wanted as opposed to what they were told they could have.  (p201)

by Meybaum, Hardi      NO

Beautiful Users : Designing for People

by Lupton, Ellen  NO   However, some very fun diagrams of males, females (includes wheelchairs) and environments with measurements.

This section is collapse

Industrial Design Reference and Specification Book : Everything Industrial Designers Need to Know Every Day


Cuffaro, D., & Zaksenberg, I. (2013). Industrial Design Reference and Specification Book : Everything Industrial Designers Need to Know Every Day. Osceola, US: Rockport Publishers. Retrieved from http://www.ebrary.com

Notes:  Gauges that show choking hazards for kid's toys (p135)
how to design a reasonably safe product (p137)
child development and toys that are safe for each age group (p138-145)

pez! try printing a pez head in my characters (p119)

Hollis, T. (2015). Toons in Toyland : The Story of Cartoon Character Merchandise. Jackson, US: University Press of Mississippi. Retrieved from http://www.ebrary.com

notes:  cartoon licensing for toys has been going on since 1895, the beginning of kid's cartoons as we know them today (p7)
The Yellow Kid from Richard F. Outcault's pictorial feature "Hogan's Alley" in New York World appeared on puzzles, games, dolls, books etc.
Katzenjammer kids 1897 first true comic strip with panels and speech bubbles to tell the story . KK still produced up to 2014!
Outcault brought out Buster Brown at St. Louis World's Fair in 1904 and licensed the character. (p8)
Walt Disney was the first to start licensing animation characters when he licensed the first Mickey Mouse product, a school tablet, for $300 in 1929 (p11)
Disney set up offiial character licensing and merchandising depart as part of still -new studio.  Disney historians Robert Heide and John Gilman wrote, "Disney realized that the future of the studio could become secure only if enough revenue was generated by the character merchandising division."  true for virtually every animation studio in future, well into television era and beyon. 
tie-ins with Mickey Mouse also boosted the fortunes of merchandising companies- Lionel electric trains and Ingersoll-Waterbury Clock Company which made Mickey Mouse watches
(p.11)

Design and artwork was provided free of charge to licensees to ensure design cohesion and only child-friendly products (no cigarettes or liquor etc) were licensed.  Sales director Kay Kamen insisted that products be quality AND available at Depression era prices so every kid could have a Mickey Mouse product.
Kamen ensured that country was blanketed with Snow White merchandise ahead of the film's release so audience would already be familiar with elements. This also helped Disney secure copyright on all characters before film's debut. (p14)
Popeye was most successful cartoon that Max and Dave Fleischer would ever produce, they saw no revenue from any products that saturated toy market- it was legally property of Kings Features Syndicate (p18)
No way to overestimate importance of merchandising in establishing Hanna Barbera's reputation in late 1950s and early 1960s.  Merchandising affected story when the Flintstone's were going to have a baby and Merch said girl dolls sell better than boy dolls so baby's sex was changed from male, Fred Jr, to female and Pebbles was born. (p21)
when Mousketeer Club tv show came out, Kay Kamen's successors had learned that merchandise needed to be out before the show hit the air to help promote it. new merchandise had to be constantly produced with fresh new ideas being introduced all the time.  (p27)
Peanuts had been a cartoon strip, with some reprint books, for 8 years before licensing started in 1958. (p31)
Peanuts products went into high gear in 1966 when the first animated holiday specials hit the air (p32)  
Superman products started appearing in 1939 after his 1938 debut and demand, and product availability, surged every time he entered a new medium.  (p41)
Batman's merchandising came in fits and starts and Wonder Woman's didn't start until the Lynda Carter tv series of 1976 and featured her just as often as the cartoon version (p42)
in 70s, Mickey Mouse viewed primarily as corporate logo and theme park ambassador rather than viable cartoon character.  (p45)

Bubble club's licensed figures p117 (like this design for 3D printed characters)
Pez started using licensed character heads in the late 50s and as new characters appear they are added to the line (p119)

oooh, print out an old school Halloween mask with the 3D printer!





Stuffed Animals from Concept to Construction.
Source:
Library Journal. 6/1/2013, Vol. 138 Issue 10, p112-112. 1p.
Document Type:
Book Review
Subject Terms:
*Nonfiction
Stuffed animals (Toys) -- Design & construction
Reviews & Products:
Stuffed Animals From Concept to Construction (Book)
People:
Glassenberg, Abigail Patner
Abstract:
A review of the book "Stuffed Animals From Concept to Construction," by Abigail Patner Glassenberg is presented.
Full Text Word Count:
150
ISSN:
0363-0277
Accession Number:
87800372
Database:
Library, Information Science & Technology Abstracts

In Tots' TV Shows, A Booming Market, Toys Get Top Billing. (cover story)     interlibrary loan
Authors:
Patrick, Aaron O.
Source:
Wall Street Journal - Eastern Edition. 1/27/2006, Vol. 247 Issue 22, pA1-A6. 2p. 1 Color Photograph.
Document Type:
Article
Subject Terms:
CHILDREN'S television programs -- Finance
CHARACTER merchandising
TIE-ins (Marketing)
ANIMATED television programs
TELEVISION & children
Geographic Terms:
GREAT Britain
Reviews & Products:
POCOYO (TV program)
Abstract:
The article focuses on children's television programs and the tie-in market for toys. The design of Pato, an animated character in the British children's television show "Pocoyo," had to be changed to increase sales. Michelle Smith of Granada Ventures, a unit of the British television network ITV PLC, and others comment on merchandising and on financing the programs. The television channels for preschoolers in the United States include Viacom Inc.'s Noggin and PBS Kids Sprout. The financial aspects of children's TV programs are mentioned, as well as the contribution of retail sales to funding shows.
ISSN:
0099-9660
Accession Number:
19504226
Database:
Film & Television Literature Index with Full Text

TODD McFARCLAND: The creator of Spawn on his true passion, marketing the coolest toys.  order from IL
Authors:
Scapperotti, Dan
Source:
Cinefantastique. Feb2001, Vol. 32 Issue 6, p42-42. 2/3p. 1 Color Photograph.
Document Type:
Article
Subject Terms:
Toy making
Children
Adults
Marketing strategy
Geographic Terms:
United States
People:
McFarlane, Todd
Abstract:
The article reports on the launching of the toy business of comic book artist Todd McFarlane which include line of crime fighter Spawn, monster sets and figures on the musical group Kiss in the U.S. Its goal is to manufacture toys that will cater to people from all walks of life from children and even to 47 year olds. He intend to choose the right kind of character and the right kind of genre to market it to its customers.
ISSN:
0145-6032
Accession Number:
25758330
Database:
Film & Television Literature Index with Full Text



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